Before we get to multicam, here’s a look and syncing at single cam sync in Premiere and AVID.
Here’s an example of various ways to sync inside Premiere (waveform-based sync and manual). Again, just bear in mind that Premiere’s ‘merge’ method can get you into trouble when you go to conform later on as you’ll often want access to the original audio file. This is likely fine if you’re working alone but make sure you recognize the implications if you’re passing the edit off to a sound editor.
In Premiere you can choose to “Merge Clips” from within the folders of the project, or “Synchronize” from the timeline.
We’ve talked so far about syncing picture and sound for a single video clip. Many times you’ll have multiple cameras running simultaneously.
Avid is still important to learn if you want to assistant edit in Hollywood, but after seeing the simplicity of Resolve’s cut page these options feel unnecessarily complex for many projects. Pick the right tool for the job.
Unfortunately the school computers have a (very) outdated version of MacOS so I can’t show you the cool syncing features of Resolve 16. Check them out here.
The sync bin will show the clips from the cameras on a shoot all stacked by camera number and the viewer will transform into a multi view so you can see what options you have for clips that sync to the shot in the timeline. The sync bin uses date and timecode to find and sync clips, and simply by using metadata and locking cameras to time of day, you can same time in the edit. Remember that the sync bin will show you everything below the current folder you’re in (meaning you see that folder and all its sub-folders).
If you are using shots from cameras without timecode then the new sync window lets you sort and sync clips from multiple cameras. The sync window supports sync by timecode and it can also detect audio and sync clips by sound. All clips that have been synced will display a sync icon in the media pool so you can tell which clips are synced and ready for use. Manually syncing clips using the new sync window allows workflows such as multiple action cameras to use new features such as source overwrite editing and the new sync bin.